AerialDroneComp_LogoFinal_2-color REC Hori Drone Logo 1  (3) - Copy.png

Introduction

The Event Meeting allows the Emcee, Event Partner, and/or Head Referee to share important information about the event and the venue. Everyone—including teams, coaches, referees, judges, and parents—should attend the Event Meeting.

General Event Information

  • Welcome and Introduction of key volunteers, including the Event Partner and Head Referee
  • Share location of restrooms, concessions, and venue-specific rules and safety information.
  • Event emergency and evacuation plan
  • Adult team leaders are responsible for student safety and conduct at all times
  • Keep the pit area clean and organized for safety and easy repacking after the event
  • Teams are responsible for their equipment and materials
  • Practice fields – Teams should reset fields after use, share fields so all teams can practice, and limit time
  • Skills Challenges – Location(s) of Skills field(s); also, reminder of number of skills runs allowed 
  • Competition Logbooks – Submit labeled Competition Logbooks to the check-in table before Match play
  • Agenda for the day – Start/stop times, breaks, special activities and their locations
  • Judges will recognize student-centered work – Judges will consider compliance with the REC Foundation Student-Centered policy for judged awards
  • IF  6 or more Teamwork Mission Qualification Matches are scheduled  -  The lowest score for each team will not count toward the Teamwork rankings 
  • Elimination matches – After all Qualifying Matches are complete, the Alliance Selection process will begin.  ___ [insert number of alliances, 10, 4 or 2)  Alliances of two Teams will move on to the Elimination Matches.
  • Qualifications to the Regional Championship – This event will qualify ___ [insert number of teams] teams to advance to the ___ [insert name] championship event, including these award recipients: ___ [insert qualifying award names].

Rule Reminders 

Rule <G1> and the Code of Conduct

  • Please keep the REC Foundation Code of Conduct in mind while competing today. Be respectful, stay professional, follow the rules, and we’ll have a great day. Coaches, if you haven’t reviewed the Code of Conduct with your students, please take a few minutes to do that after this meeting. You can find it on the REC Foundation website (and maybe an onsite banner—point it out if there’s one available).
  • If a team or any of its members are disrespectful or uncivil to event staff, volunteers, or fellow competitors, they may be Disqualified from a current Match, upcoming Match, or the entire event depending on the severity of the situation. Judges will also consider team conduct and ethics when determining awards. This applies to anyone associated with the team (participants and spectators). <G1>
  • Only the Flight Team Members may contest a referee’s ruling - Adults are not permitted to intervene. <T3>

Student-Centered Program

  • Aerial Drone Competition is a student-centered program. Adults may assist Students in urgent situations, but Adults may never program or repair a drone without Students on that Team being present and actively participating. <G2>
  • The drone programming must represent the skill level of the team. <G4>

Teamwork Mission

Before the Match

  • Get to the queuing table on time, with a  drone that's ready to play. If you can’t get your drone to a match, sending a Flight Team member will still get you points from the match. 
  • Make sure your drone is in a legal starting position, and get it set up quickly.

During the Match

  • If the Drone has not taken off, then Students may momentarily reach into the Flight Zone to retrieve their Drone and troubleshoot. <G7>
  • Stop flying when the timer hits zero. <T4>
  • Remember--any scoring that happens after the timer hits zero isn't counted.<T4>
  • You must be landed when the timer hits zero to earn landing points.

After the Match

  • Check the score before you leave the Pilot Station. <T1><T3>
  • The referees will only talk to the drive team members about matches and can’t look at videos of the match. Period. <T3>

Skills Matches

  • Each team gets up to two piloting skills matches and two 2 five minute sessions for Autonomous Flight Matches. During this 5 minutes, Teams may run their autonomous flight code up to 3 times. All runs will be scored. 
  • In a Piloting Skills Match,  teams must follow the flight path and can repeat the flight path as many times as possible in 60 seconds.  Teams may leave the flight path at any time to land and will receive points for any tasks completed before leaving the flight path. <PM8>
  • In an autonomous flight skills match, a team may reset their drone one time during the match.  <AM11>
  • Teams can help themselves and the referees by making it abundantly clear they have flown OVER the Arch Gate to earn points. <AM4>

Share Feedback, and Have Fun!

  • Direct questions, concerns, or positive feedback to the Event Partner.

Enjoy your Aerial Drone Competition experience! Thank you for your support!